posted on 2024-05-03, 11:12authored byLorraine Gamman, Adam Thorpe
Persona Building
Realistically, it is impossible to design a unique set of furniture for everyone, and trying to design for everyone would likely produce something that doesn't meet anyone's needs. Therefore, a common design practice is to create personas, who are semi-fictional characters that represent the different kinds of people that would interact with the products – in this case cell furniture. Each persona has needs defined by their habits, routines, likes and dislikes, etc., and we design the new products with their needs in mind.
The co-design participants created four distinct personas that represented different kinds of prisoners and defined the furniture needs of each persona.